Mozilla Online Identity Concept Series

Designer and open web guru Chris Messina worked Mozilla Labs to envision what the future of a more social browser might look like. His team produced a series of mockups and written pieces that were designed to first layout a future scenario for what Chris calls “pop computing” — an era when computing is cheap, facile, and a part of the everyday environment.

Flickr set.

More here.

ViaJM.

Iconic TV

More minimalist poster action.

Here.

Star Wars Galaxy

Sweet.

More here.

ByJustinVanGenderen

Fragments Of City

More here.

Evgeny Kielev (Artist) here.

ViaJonathanMoore

Slipmat Loveliness

Image here.

Via@FloHeiss

CinemAtari 2600

Nice.

Penny Design link.

Graffiti Analysis [iPhone] DustTag v1.0

A pocket sized digital graffiti blackbook (see post below) designed for recording more than just ink.

More here.

Now on appstore.

Graffiti Analysis 2.0

Graffiti Analysis is an ongoing study in the motion of graffiti. Custom software designed for graffiti writers creates visualizations of the often unseen motion involved in the creation of a tag. Motion data is recorded, analyzed and archived in a free and open database, 000000book.com, where writers can share analytical representations of their hand styles. Influential graffitis artist such as SEEN, TWIST, AMAZE, KETONE, JON ONE and KATSU have had their tags motion captured using the Graffiti Analysis software. All tags created in Graffiti Analysis are saved as Graffiti Markup Language (GML) files, a new digital standard used by other popular graffiti applications such as Laser Tag and EyeWriter. Graffiti Analysis 2.0 is an open source project that is available online for free in OSX, Windows and Linux. Graffiti writers are invited to capture and share their own tags, and computer programmers are invited to create new applications and visualizations of the resulting data. What Martha Cooper did for archiving graffiti on film, and Chalfant/Silver did for archiving graffiti in video, Graffiti Analysis intends to do for archiving graffiti in code. The project aims to build the world’s largest archive of graffiti motion and bring together two seemingly disparate communities that share an interest hacking systems, whether found in code or in the city.

Graffiti Analysis is a project by Evan Roth.

More here.

Previous post here.

ViaCreativeApplications.

Superhero Album Art

More here.

FromCliffChiang.

See the Bigger Picture

Sweet Flickr Set.

64Colors

Picture 14

Picture 13

Picture 12

Site here.

Flickr here.

Awesome.

PandaYogurt

34_tube

33_spread6

9_expo

Awesome illustration.

ViaPopWhore.

Site.

pal84

Picture 9

Sweet illustration, grafix and stuff.

Here.

Jeff Hamada

Picture 8

More of the same here.

The Art Of Little Big Planet

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Over a year after its launch and LittleBigPlanet continues to grow, with around 25 patches and over 1.3 million user-generated levels. It’s rare that a  single game sustains that much interest (aside from MMO/FPS style games), but LBP is unique because of it’s ‘open-sourceness’  which is responsible for the massive (incredibly dedicated) community – a few of which have even been recruited into the Media Molecule team. In celebration of that birthday (and LittlerBigPlanet on PSP) the LBP community site has released a collection of concepts and sketches from the development of the game.

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Here.

Makes me wanna play it again.

Via the mighty Offworld.

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