Windows Phone & Kinect | Holographic Game Engine
Game engine utilizing a pseudo-holographic effect by enabling Kinect to “see” the position of the viewer so a 3D engine can adjust an image to give the illusion of a real 3D object. A simple WP7 app controls the application and the helicopter using the accelerometer.
Interesting.
Kijjaa
Kijjaa is a 3D web-based flash game controlled by your iPhone.
Here.
AR On Vita
Very interesting use of the tech for entertainment.
ViaCS.
Video Game Data
Very useful resource.
Here.
ViaWill.
Phone Joypad
Turn your iPhone into a game controller for your Mac.
Here.
ViaTBS.
Long Live Play?
For a minute I thought this was good, then there was a crappy end line and it went back to being just an ad again and I was disappointed.
Why does it need that rubbish end line?
XBOX. Long Live Play.
Wii. Long Live Play.
Etc…
Awesome CS Fanboy Final Speaker Announcement
It is with great pleasure that I can annonce Chris Deering as the third speaker (excluding myself) for Wednesday night. Chris has been the International Vice President for Atari game consoles and computers, Executive Vice President and COO for Columbia Pictures International Video, and from 1995 to 2005 was President of Sony Computer Entertainment – Europe (SCEE). At SCEE he led the team that has sold over 80 million consoles and facilitated the sale of over 1 billion games. Most of SCEE’s original management team, set up by Chris, remains at the core of PlayStation leadership, now including the management of Sony’s worldwide game development studios. From 2006 to 2010, Chris also served as Chairman of the Board for Codemasters, the world’s leading independent video game developers; and as Chairman of the Edinburgh Interactive Entertainment Festival.
Chris joins Stephen Curran, the British video game journalist and Pat Kane, the author of the best selling book, the Play Ethic. Curran is a presenter, author, and game designer. He was an editor at Edge magazine, also writing under the name RedEye. The RedEye articles have been cited as one of “Ten unmissable examples of New Games Journalism” by Guardian Unlimited.
Pat Kane’s Play Ethic is a manifesto for a different way of living and seeks to change the way you look at your daily life, how you interact with others, how you view the world. It is a guidebook to new, exciting – and unsettling – times. But even more than this it is a survival guide for those seeking to break the shackles of work dominated society.
A huge thank you to Budweiser who will be supplying lovely beer, Sony who will be providing the 3D gaming and Contagious Magazine for their support.
It’s gonna be fun.
There are a few tickets left – go here.
Zombies, Run!
Zombies, Run! is a running game for the iPhone, iPod Touch, and Android which involves rebuilding a civilisation after a zombie apocalypse. By going out and running in the real world, players can collect medicine, ammo, batteries, and spare parts that you can use to build up and expand your base – all while getting orders, clues, and story through their headphones.
Smashing.
Created by Six to Start and Naomi Alderman.
Kickstart it here.
ViaAdrian.
adidas Vs Flick Kick | Own The Game
adidas + Flick Kick (Pik Pok) partnership that basically puts you in the position of a midfielder passing the ball to your team mates a few times before creating the final pass for the goal (with your finger obviously).
web + app.
Very nice.
Play here.
App here.
ViaWeizy.
rubbishcorp® Creative Social Fanboy #1 Mania Of The Geek?

Following the success of CS Presents, Creative Social are launching a Fanboy series – a series of evenings where the Socials who fanatically collect culture for themselves will share what makes them passionate. Albeit art, gaming, music, squids, Ping Pong or vinyl toys, Socials will curate an evening of great speakers to deliver an inspirational and fun evening.
I’m very happy to announce that the first evening of Inspiration in London, will be curated by rubbishcorp® on Wednesday 5th October at Mother London.

Mainstream media still largely depicts video games as made by Satan for gun toting juveniles learning to kill from the comfort of their Lazyboy.
Yet recent figures clearly demonstrate that more money is now being spent on video games than on films (both cinema and disc), despite British cinema enjoying its best period in decades.
This is the clearest evidence yet that the games industry has come of age and has transformed itself from niche entertainment for teenage boys into mainstream entertainment for millions of British families.
Mania of the Geek sets out to explore the impact of this relatively over-night phenomenon on our culture and everyday lives.
Confirmed Speakers:
Stephen Curran is a British video game journalist, presenter, author, and game designer. He was an editor at Edge magazine, also writing under the name RedEye. The RedEye articles have been cited as one of “Ten unmissable examples of New Games Journalism” by Guardian Unlimited.
Curran’s published books include Game Plan: Great Designs That Changed the Face of Computer Gaming (2004), The Art of Producing Games (2005), The Complete Guide to Game Development, Art & Design (2005) and Game On: The 50 Greatest Video Games of All Time (2006); the latter three were written with David McCarthy and Simon Byron He currently presents the Resonance FM gaming radio show, One Life Left, and works as Creative Director at games studio Zoë Mode.
Pat Kane is the author of the best selling book, the Play Ethic. The Play Ethic is a manifesto for a different way of living and seeks to change the way you look at your daily life, how you interact with others, how you view the world. It is a guidebook to new, exciting – and unsettling – times. But even more than this it is a survival guide for those seeking to break the shackles of work dominated society.
He also happens to be one half of the band Hue & Cry.
I’m gonna run on a bit as is one other person, they are yet to confirm.
Tickets here.
Massive thank you to Budweiser who will be providing us with some lovely cold beer.

If You’re A Gamer You’ll Like This
Bit long and the voice is annoying but the tech is pretty impressive.
Facebook here.
World Of Fourcraft
“World of Fourcraft” uses Foursquare and Google Maps APIs to turn New York City into a giant game of Risk. Users decide which team they are on by swearing allegiance to one of New York City’s five boroughs. Checking into a neighborhood on Foursquare is the online game’s equivalent to placing plastic man on a country in the board game. An algorithm decides who owns each neighborhood using the number of people who have checked into it on each team. There are currently about 100 players.
Here.
OffaAdverblog.
Legend Of Zelda HTML5
Link’s Awakening in you browser.
JRA Japan World Cup
I’ve no idea what’s going on, but this site is incredibly well executed.
Here.
ViaAdverblog.
Call of Duty Social Network
Call of Duty Elite is a fee based social network for Call of Duty players. The service will offer basic social networking features, the ability to create groups and clans, participate in tournaments, stat-tracking, and the ability to upload videos and screenshots and have users vote on which they feel are the best. The service also offers in-depth stat-tracking, such as heat maps detailing where the player gets shot, the ability to review the minute-by-minute progression of a match, as well as aggregate data, like which weapons were used to obtain the most kills on a certain map and where the most deaths occur on a map.
The subscription fee is also planned to enable subscribers access to free map packs. Activision ave stated that the MW3 base game will ship with regular multiplayer functionality that will not cost a monthly fee. The network will launch its beta this summer, first being implemented with last November’s Call of Duty: Black Ops, and the full service will be integrated with Call of Duty’s next installment, Modern Warfare 3. Activision hasn’t yet announced the pricing, but mentioned they are projecting it will be less than “fees for comparable online-entertainment services.”
Be really interesting to see how many people subscribe to this, creating networks around passions and then charging for them makes a lot of sense on paper.
ViaJoyStiq.









