Limbo | XBLA

In Limbo you control a boy who wakes up in a forest with no indication of who you are, how you got there, or where you’re going. Armed with nothing but the ability to walk, jump and grab – you then set out to explore a dank eerie world where the feeble light is consumed by an inky black abyss.

That exploration is an outstanding well crafted adventure. A combination of wonderfully simple but incredibly powerful visuals, sound and gameplay that, at times, is one of the finest examples of gaming from the last few years. Cerebral puzzles and physical ‘twitch’ actions in a world that feels like Tim Burton‘s version of a sparse and desolate Silent Hill.

It’s not cheap and it’s short – but while you’re in there you’ll love every second.

Here.

FaceInvaders

Pulls in you friends so you can blast ‘em.

Here.

Street Fighter | Abstract Edition

From infinitecontinues photostream.

I’m Off Down The Cortex Arcade

And I’ll be looking like a divvy/cyclist from the future as I’ll be wearing my Emotiv EPOC high resolution, neuro-signal acquisition and processing wireless neuroheadset (oh yes).  Which, I’ll have you know, uses a set of sensors to tune into electric signals produced by the brain to detect player thoughts, feelings and expressions. It then turns these ‘pulses’ into actions by connecting wirelessly to a PC. Obviously a great use for such technology is to develop games that people don’t have to actually move to play: Emotipong (below), Cererbral Constructor (Teris), and Jedi Mind Trainer (WingRaise) being the first.

The Cortex Arcade.

Bingo.

More here.

Download the pre-release version of the Cortex Arcade Demo here.

Racer | Analog Video Game

Racer is an analog variant of video game racers, using an old arcade cabinet, an R/C car, a wireless camera and a racetrack created entirely out of cardboard. The driver sits in the cockpit and controls the remote car as it makes its way round the track.

Here.

Halo 2600

The full 4K 64 level version is playable here (if you can’t get your hands on a cart).

Via here.

YouTube | Buffer Status Snake

Google (home) did Pac Man – now YouTube has Buffer Status Snake. To play it, you’ll need to go to a video in the gaming category, click inside the area of the video, and then hold down the left arrow key. The white dots of the loader will scroll across the video, with a single blinking white dot that you need to eat. It’s pretty fast and pretty hard (particularly on a video background), but undoubtedly someone will post some plain backdrops soon to make it easier. The game doesn’t seem to work with embedded videos and isn’t that reliable on site – however, it is, not unlike its father, more than slightly compelling.

Try here.

Sidewalk Mario Bros

Sa. Weeee. Ta.

By Surfap.

OnLive | Cloud Gaming

Video gaming meets cloud computing with the now launched OnLive service – which enables gamers to instantly fire up and play a library of popular titles on a phone, iPad, PC, Mac and TV. The games run on a remote server so all you need is essentially a video stream. Meaning you can get high-end games to low-powered machines as well as giving users a way to play a multi formats on one device. Social features enable you to quickly add and connect with friends, plus share and rate Brag Clip videos of favorite gameplay moments from your own and other members’ sessions.

OnLive is rewarding early adopter customers with a special offer during launch month: you can sign up within this period to get a free year of service for “founding members,” along with a second year of service at $4.95 per month. The subscription price doesn’t include all the games — you still have to pay to buy or rent individual titles. A purchase price can be as much as a regular box copy, although rental prices for a few days can be as low as $3.99.

Given the cost of hardware development and purchase and the speed at which technology changes, reducing the reliance on these pricey items has got to be a smart option – especially if I can play cross format on one machine.

Very interesting.

Previous posts here.

Tweet Fighter

Sega has announced that the upcoming Virtua Fighter 5 Final Showdown arcade cabinets will support Twitter – making it the first arcade game to make use of the service. Simply link your Twitter account to your VF.net account (via PC or cellphone) and the machine will auto-tweet as you play. Of course, if you’re wary of cluttering up your Twitter feed with VF tweets, you can manage what kind of updates are sent.

ViaKotaku.

MegaMan 3D Gif

More here.

Little Big Planet II

Site.

Shaun White Skateboarding Trailer

My Desk Is 8-Bit

Apparently inspired by Michel Gondry and R-Type.

Nice.

Minimalist Street Fighter Art

Here.

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